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PlayStation Basement #52 - Rival Schools

This review was originally published on the Console Purist Facebook group on August 24h, 2019.

Hello, and welcome to PlayStation Basement! PlayStation Basement is a weekly review of an odd or obscure game for the original PlayStation. Games are rated Good, Bad, or Neutral. Now, let’s go!


It’s time to go back to school! I hope that you do well in school if you are a student. I started going back to school earlier this year but am taking some time off at the moment to settle in to my new job and house. Rival Schools: United by Fate is an excellent game about school. It’s a 3D tag-team fighting game from Capcom about mysterious disappearances at various high schools which leads the students to band together to find their friends and family. The arcade game was released in 1997, and the PlayStation port followed in 1998 in all regions. It’s one of my favorite fighting games ever, and there are many reasons why.




Despite how much I love Rival Schools: United by Fate, I don’t love all of the various cover art images so much. The North American cover has the Capcom Fighters Edge design that they used for most of their PS1 fighting games which puts a white background with the words “Fighters Edge” around an image for the game. It doesn’t look particularly good, especially as you have Batsu in the front doing an angry pose and a bunch of other characters mashed up in orange behind him. The European version continues with more orange, showing all of the characters emerging from the center of the image. The original Japanese release got it right with a cleaner white look and a few characters in different scenes of dynamic action. I wish that they could have used this hand-drawn art in the actual game.




The in-game graphics work well enough. It’s a 3D fighter with anime-styled characters in a style similar to Megaman Legends. I imagine that Rival Schools: United by Fate may have utilized cel-shading if it had been released a few years later. The original PlayStation didn’t really have the power for that though, so we have some decent 3D models with some limitations. Nobody opens their hands or displays many emotions on their face. Some of the effects for special moves, especially some of the 2D things that appear, look blurry too. It’s a big difference from what Capcom was able to do with their 2D fighters. Nevertheless, the game runs fast and has good character and stage designs. The story segments from the Arcade Disc and the opening movie look excellent too with the same designs from the cover art. It would have been cool to see these characters in a film or OVA. I’m sure the soundtrack would have been cool too.


Rival Schools sounds great! This game has one of my favorite soundtracks of any game. Some of these tracks, such as “On the Rooftop of Taiyo High School” get stuck in my head when I haven’t even been playing the game. The soundtrack is full of pumping rock rhythms and soaring guitars, though some tracks are mysterious and dark such as “Construction Site at the Back of Gedo High School”. The sound effects for strikes and special moves sound great too. There’s tons of voice acting, though it’s all in Japanese (kind of lame that they didn’t localize this in full). Anyway, Rival Schools will have you ready to rumble just from the sounds!




As mentioned, Rival Schools: United by Fate is a 3D tag-team fighting game. Capcom was on a roll with 2D tag-team fighters around this time, mostly with Marvel characters crossing over with Street Fighter (leading to Marvel vs. Capcom in arcades a year after Rival Schools’ debut). This game plays a bit like Street Fighter Alpha or the aforementioned Marvel vs. Capcom with some different 3D mechanics. You have launching attacks, super jumps, counters, big super moves, partner super moves, and the like, but here the characters can also sidestep, run, and strike an opponent when they are downed. The characters have some wild designs that range from Ryu-esque Batsu or Hideo to the monstrous Raizo, the militaristic Hyo, and the bloodthirsty gang member Edge. Sakura Kasugano from Street Fighter Alpha 2 was included here too, and the PlayStation port includes extra characters Hayato and Daigo, a gym teacher and gang leader respectively. The characters interact with some nicely told stories with dialogue and well-animated cutscenes on the Arcade Disc. The story will change based on who is selected and how the player performs. On the Evolution Disk (this game has two discs!) there are plenty of unlockable characters and minigames.



There are tons of things to do in Rival Schools. The minigames are very fun. Other than an awkward, vaguely sexual massage game featuring Kyoko, the others are all about sports. You can try to get the high score in volleyball as Natsu, aim for the soccer record as Roberto, and knock a high-flying ball out of the park to win the gold as Shoma. There was even a high school simulation game in the Japanese version, but it disappointingly was not localized for the North American release. Basically, this mode allowed you to create custom characters that could be used in the other game modes. You can still find some generic characters like this by completing the game along with the other unlockable costumes, art, and more.




Rival Schools: United by Fate is a great game. The fighting is excellent, and it’s fun to see what kind of combinations you can make with different characters. I like the different designs for the main cast, even if some are kind of silly or over-sexualized. The soundtrack, extra modes, and storyline really make this game reach beyond just being a Street Fighter spinoff. One day, I’ll track down the Dreamcast sequel Project Justice, get the Japan-exclusive upgraded version Shiritsu Justice Gakuen: Nekketsu Seisyun Nikki 2 with even more extra characters, and maybe we’ll see a third main game at some point. Hideaki Itsuno has been mentioning it for the last few years, and some of the cast appears in Street Fighter V on the beach stage. Some of the characters have appeared in games as well such as SNK vs. Capcom 2, Tatsunoko vs. Capcom, and Project X Zone. Batsu’s fight against the villainous Raizo and the evil psychic Hyo does not seem to have been forgotten.

Rival Schools: United by Fate receives a Good.





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