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PlayStation Basement #25 - Love Love Truck

This review was originally published on the Console Purist Facebook group on February 16th, 2019. It has been edited slightly for formatting, and a slight bit of information has been added.

Happy Valentine’s Day, Console Purists! It’s back to PlayStation Basement with LOVE. Every Saturday, PlayStation Basement brings YOU reviews of odd and obscure PS1 games. My reviews try to de-emphasize the standard point system you see in a lot of video game reviews, so I use a nine-point scale where 9-7 is Good, 6-4 is Neutral, and 3-1 is Bad.



For the loveliest lovers, I present to you the Japan-only, Love Love Truck. This game was developed by Scitron & Art and published by TYO. Both of these companies only worked in the Japanese market, neither surviving beyond 1999 when this game was published. Neither seemed to have worked on any especially prominent titles, either between the horror adventure of Night Head: the Labyrinth, the goofy racing of Street Scooters, the cute puzzler called Sanrio Carnival, and the educational museum of LifeScape: Seimei 40 Okunen na TabiLove Love Truck itself is an odd mashup of comedic, action sort-of-racer and romantic, dating-sim. It’s gonna be a bumpy ride.


The cover art to Love Love Truck is one of the most amazing things that I have ever seen. It shows two real people, cartoonified to comedic proportions, in a mine cart that is swerving to avoid an elephant crossing a street. The man in the cart looks like he is about to cry, while the woman looks on in a combination of joy and amazement (she also may be a bit embarrassed). The game’s logo is written using an exponent and also in a cartoony style. It’s a very cute cover that leaves the viewer wondering as to the contents of this game.



Graphically, Love Love Truck is much less impressive than the weird mashup of cartoon realism seen on the cover. The game uses a very polygonal style to render the silly characters. This works okay, but they have a lot of awkwardly rendered joints (elbows, knees, etc.) and clunky animations. The backgrounds of the stages look okay, but you’re going to be seeing a lot of the same desert canyons and Wild West towns throughout much of the game. There are a few exceptions, though. I also like the little 2D portraits, the little representation of the characters displayed in the bottom left, and the foods you collect on your riding adventure. I think this game would have done a bit better if it had gone all in with the 2D graphics.



Something that was done a bit better in Love Love Truck is the sound design. The music goes for a driving rock and blues sound, which works well with the game’s settings. The game has some decent sound effects, going for more cartoony springs and twinkles. There is also a lot of spoken dialogue in the game that sounds pretty good. Unfortunately for me, it’s all in Japanese. Another unfortunate thing, in my opinion, is how many of the voice-overs seem to go for a sexy feel. It just feels like… perverted, I guess. I don’t really want to hear weird sex moans and stuff amidst unrelated action. Some of the dialogue probably focuses on innuendos too, but I do not know enough Japanese to say.


“So where is the ‘truck’?” you may find yourself asking. I mean looking at the screenshots and reading the rest of the review, I’m sure you have noticed mines and mine carts. The game’s title, written in Romaji as Love Love Truck, is not actually referring to the English meaning of a truck but a mine cart. So there is no truck.




Love Love Truck is about choosing two characters who will have a strange relationship looking for treasure in a mine while the player presses the ‘O’ button over and over to pump the handcar. You can also press ‘X’ to brake if you want to avoid hazards. This isn’t a particularly exciting game mechanic, and you might want to get a turbo controller to lessen the burden on your hand.



It’s not all pumping and braking, thankfully. Players will also need to have their character reach up to grab fruit, bells, and pieces of sandwiches that pass by. These serve mostly to increase the love between the characters, with each female character having a favorite fruit that one should probably collect. I am not totally sure what the bells do, but I think the sandwiches function similarly to the fruit. Sandwiches are constructed by grabbing passing pieces: cheese, lettuce, egg, bacon, chicken, and beef. There’s also mustard that must always be avoided for some reason, it seems. The different foods combine to make basically a burger or breakfast sandwich, seemingly with different results based on what was included. The results may depend on the male character selected. Again, my lack of real understanding of Japanese and the lack of a comprehensive guide make this confusing.


In addition to food, one can also collect a present or a key. The key allows you to open a chest containing a diamond if you head the right way on the track. At various times, the track will split, creating the need to guide the cart either left or right. You don’t want to tip it too much, though, but you also must tip the cart enough to actually move in that direction. Annoyingly, some of these navigations can lead to a pit, causing the characters to fall and lose hearts. This feels cheap, as there does not always seem to be an indication of it. I did notice that sometimes the girl would tell the boy to steer a certain way and that some directions had a sign with some kind of negative symbol. I may have missed some of these warnings, though I do not think that I did. There are some other obstacles too, like wild beasts and boulders to outrun, bombs to avoid grabbing, fallen trees and bridges to duck under, and even some enemies that will attack. It’s interesting, but I don’t know that it is enough to satisfy all of the pumping.


Once you reach the end of the track, you are graded by the percentage of fruits collected, which sandwiches were made, if you collected a present or diamond, and the number of hearts at the end. There is then a short cutscene between the two characters, presenting how much in love that they are. This is carried out over a short few levels, and then the game ends. It is a short game, maybe an hour from start to finish with replayability in terms of getting a better score. I only finished Love Love Truck once, but I get the sense that the ending depends on how the couple's adventurous love went through the course of the journey.


In addition to the single-player mode, you can also play the game with another player, one as the girl and one as the boy, or even each create a character and do the same. Creating characters involves answering questions and picking birthdate and blood type. I guess this is a funny sort of matchmaking mode; I find it a little endearing actually. It’s still mostly a lot of pumping, this time just coordinated between two people.



Overall, Love Love Truck does some interesting stuff, but a game about mostly mashing buttons is never going to be that awesome in my opinion. There are some nice camera angles, spoiled a bit by the mediocre graphics. The levels look similar, the animations are clunky, and the game is a little over-sexed. Still, the odd dating sim elements are cute, the music is lively and not your standard video game fare, and the game is fun, even with the somewhat delayed and stilted controls. I don’t personally love this love-based game, but it was certainly something unique and suited for the PlayStation Basement.

Love Love Truck receives a Neutral (6).


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