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Showing posts from July, 2019

PlayStation Basement #45 - Ballerburg: Castle Chaos

This review was originally published on the  Console Purist  Facebook group on July 6th, 2019. If you are in the United States, I’m sure you’ve heard fireworks during the last few days. We’ll be launching some things with today’s PlayStation Basement review of an odd or obscure game for the original PlayStation. Games are rated Good, Bad, or Neutral. Let’s go! Today’s game is Ballerburg: Castle Chaos . This game is a 3D reimagining of Eckhard Kruse’s 1987 artillery strategy game Ballerburg for the Atari ST. Because the original game was released into the public domain from the beginning, this 2001 version had no input from Kruse. The developers for this one were Ascaron Entertainment who also published the initial PC version in Europe in December 2001. Phoenix Games published the PlayStation version, also in Europe, in April 2003, and Mud Duck Productions published it in North America in December of the same year. Mud Duck is another budget publisher like A1 Games, publishin

PlayStation Basement #44 - Aquanaut's Holiday

This review was originally published on the  Console Purist  Facebook group on June 29th, 2019. Have you taken a vacation this year? A summer holiday to somewhere tropical or somewhere cool? In today’s PlayStation Basement we might do just that with a review of an odd or obscure game for the original PlayStation. Games are rated Good, Bad, or Neutral. Let’s take a trip. Aquanaut’s Holiday is another Artdink game. If you’ve been following along since the beginning, you’ll remember Notam of Wind , a game that Artdink released in Japan and nowhere else. The company released some perfectly PlayStation Basement titles when they developed games for the PS1. Aquanaut’s Holiday is a game about exploring the dark oceans. What will you find there that’s been lying dormant since this game was released 24 years ago on June 30 th , 1995 in Japan (and September 1996 and October 1996 in North America and Europe respectively)? Before diving in, let’s look at the cover art. The

PlayStation Basement #43 - The Unholy War

This review was originally published on the  Console Purist  Facebook group on June 22nd, 2019. It’s Saturday, and here is another PlayStation Basement. PlayStation Basement is a weekly review of an odd or obscure game for the original PlayStation. Games are rated Good, Bad, or Neutral. Let’s go! Today, I’m reviewing The Unholy War , a strategy/arena-fighting game developed by Toys for Bob and published by Eidos Interactive. The game was released in both North America and Europe in September 1998. Designed by Paul Reiche III, The Unholy War tells the tale of a battle between the native Arcanes and the invading Teknos over control of the planet Xsarra. It takes after his earlier computer game, Archon: The Light and the Dark . The cover to The Unholy War is especially lurid, an image of a vicious Prana, an Arcane warrior. The European art features the Prana in an aura of flames, while the American art has the creature under attack by a Teknos Killcycle. The creatu

Pokémon Schoolyard Myths Pt. 2

Continuing from last time , here are some more specific Pokémon myths. These are some of the most memorable to me, so it's fun to recall these odd stories. I'm sure some of these will be interesting to hear about if you were not there. Mew is one of the most obvious mystery Pokémon of the early days. Mew was mentioned in the game but was not obtainable by normal means. There were a few giveaways through Nintendo Power and Toys 'R Us to legitimately get a Mew. Others turned to glitches found in the game, though I'm not sure that the oft-cited Mew glitch involving the Nugget Bridge was definitely in use in before 2003. Nevertheless, the Generation 1 Pokemon games contained the infamous Cinnabar Island Coast glitch that could generate the bizarre bird-type Missingno, corrupt the Hall of Fame, and duplicate items into non-numerical characters. You could even encounter trainers as Pokemon or battle monsters above the maximum level. Something had to be going on? At the

PlayStation Basement #42 - Battle Hunter

This review was originally published on the  Console Purist  Facebook group on June 15th, 2019. A tiny grammatical error has been corrected in this version. It’s Saturday; it’s PlayStation Basement. PlayStation Basement is a weekly review of an odd or obscure game for the original PlayStation. Games are rated Good, Bad, or Neutral. Let’s go! Today is Free RPG Day in North America, a day when tabletop RPG publishers hand out books to get players to try out their games. Usually, these are not complete games. Stores will also usually have some other goodies like dice or download cards. I like going to Free RPG Day quite a bit. The store that I go to, Phantom of the Attic, runs a tournament every year using the Dungeon Crawl Classics system, and I’ve gotten three trophies from previous years, one each of bronze, silver, and gold. I will probably not stay for the tournament this year, but I’m sure it will be interesting. I hope that you can check out Free RPG Day wherever you are.