This review was originally published on the Console Purist Facebook group on December 22nd, 2018. It has been edited slightly for formatting.
The sound of Board Game: Top Shop is similar to the graphics; it succeeds with a few issues that prevent it from reaching true greatness. The game’s songs are bright and cheery like the graphics. It’s all pop with slight funk and jazz flourishes. As this is a game in the style of Monopoly, games of Board Game: Top Shop take more than a few minutes, and the song for each mall just keeps going and going. Though there are some different songs when event cards are flipped over, the rest of the time you’ll just be hearing the same happy, little melodies. It gets a little repetitive like this. The songs themselves are not particularly complex either. They do sound pretty nice through my 5.1 system. The sound effects are simple and nothing more than you would expect, many chirpy blips and beeps. Most of this is stuff you’ve heard before.
Board Game: Top Shop can be played solo or with up to five other players. There is a story mode about Meower, a chubby yellow cat, making money with unlockables, but it will take some time to clear. The opponents are a worthy challenge; you might not releasing you are losing until it’s too late.
In the end, Board Game: Top Shop is a fun and simple game with a cheery veneer. Unfortunately, it is a bit repetitive with long games. I wish that the game had been a bit higher in budget to get some more music, sound effects, and animations. However, as it is, Board Game: Top Shop is a worthy title that you can take a look for own your own shopping trips for retro games.
Brrr, it sure is chilly these days for the most of North
America. I went out a bit, but there’s always some time for the PlayStation
Basement. Every Saturday, I’ll be reviewing an overlooked or odd game for the
original PlayStation. As always, I’ll be using a nine-point scale where 9-7 is
Good, 6-4 is Neutral, and 3-1 is Bad.
Have you finished your holiday shopping? I just did some last
minute shopping today after rethinking some things. It sure was busy at the
stores I went to, even though two of those were small businesses in my city.
While I did not go to a mall, today’s game is about one. This is Board Game:
Top Shop, another A1 Games budget game like the previously reviewed Crossroad
Crisis. Like many games in A1 Games’s short series, this game includes the
genre in the name and was, in its second release on PlayStation, a SuperLite
1500 Series game. Board Game: Top Shop was released for PlayStation and Sega
Saturn on February 11th, 1998 in Japan as Tenant Wars; the SuperLite 1500
version followed in July 1999. The game did not come out in America until
December 4th, 2001 and only on the PlayStation. Board Game: Top Shop was
developed by Kid who mostly made games for the Japanese market. In the early
90s, they did have some games published in North America, mostly on the NES and
Game Boy, such as Burai Fighter Deluxe, KickMaster, Isolated Warrior,
Fastest Lap, and Sumo Fighter. Some games, such as Summer Carnival ’92:
Recca would eventually see release on Nintendo’s Virtual Console.
The cover to Board Game: Top Shop follows A1 Games’s template
of a colorful block with the game’s genre and, usually, title. The rest of the
art shows three of the game’s silly, anime characters in front of one the
game’s malls. The odd part here is the sloppiness of the cover; if you look
closely, the background is blurry. It’s like the publishers took a screenshot
from the game and had to blow it up. I really like the design overall, but the
sloppy background has issues. The original Japanese version shows all the
characters on a sky background, and the second Japanese version shows some grey
buildings as SuperLite 1500 games do. The American cover is the best, as it
actually shows the mall. I wish that that mall wasn't so blurry.
Graphically, Board Game: Top Shop is bright and cheery. There
are many unique designs for stores and characters. The interface is easy to
read and looks good. My main issues are the lack of animations for much of the
game; the backgrounds have none, and the characters don’t have enough. This is
a letdown, as a mall should be a pretty lively place with shoppers and clerks
moving about. It’s not like background animations would have been entirely
unrealistic either; we saw them in many of Capcom and SNK’s fighting games at the
time and even before this. Unlike the backgrounds, the playable characters are
certainly lively but just come out kind of choppy. The game has a nice design
aesthetic, cute and colorful, but could have used a bit more movement to be the
best it could be.
The sound of Board Game: Top Shop is similar to the graphics; it succeeds with a few issues that prevent it from reaching true greatness. The game’s songs are bright and cheery like the graphics. It’s all pop with slight funk and jazz flourishes. As this is a game in the style of Monopoly, games of Board Game: Top Shop take more than a few minutes, and the song for each mall just keeps going and going. Though there are some different songs when event cards are flipped over, the rest of the time you’ll just be hearing the same happy, little melodies. It gets a little repetitive like this. The songs themselves are not particularly complex either. They do sound pretty nice through my 5.1 system. The sound effects are simple and nothing more than you would expect, many chirpy blips and beeps. Most of this is stuff you’ve heard before.
As I have mentioned, and as you could probably gather from the title, Board Game: Top Shop is a board game. Though pretty common in Japan, board game
video games don’t up often in North America beyond video versions of Scrabble and casino games that usually end up in the bargain bin. Board Game: Top Shop takes after Monopoly with the players selecting a fun character and moving
about a mall using a pencil with numbered sides as a die. I don’t know if
pencil dice are really common in Japan, but I did discover a cool line of
pencil battle dice called Batoen while doing some research. There
was also a recent Kickstarter scam for pencil dice in the last few years by infamous
tabletop RPG Kickstarter scammer, Ken Whitman.
Anyway, the pencils aren’t that important. The players move the
number of spaces they roll or draw an event card. Event cards cause random
effects such as gaining money, having to sell a store, or suddenly wearing the
mysterious “Chirp-Chirp Shoes”. Moving gives you the choice of buying an empty
store, restocking your stores, or having to buy from an opponent’s store
depending if you and on an empty space, a store you own, or a store an opponent
owns respectively. You also gain money when passing or stopping on the bank and
can use the elevator to head to a random floor if you land on that.
There’s some extra stuff too. Players can buy opponent’s stores
that are out of stock, hence the need to keep your store in business with
products on the shelf. More expensive items cost more for the player but, as
all items sell for double their stocking price, give a bigger turnout. More
expensive items also have a higher chance of being returned, giving the buyer their
money back and netting a loss of stock for the seller. You can get better items
for your store by increasing it into neighboring empty spaces if you happen to
land on those. One last thing is the accrual of points. Points allow you to
have big effects happen such as obtaining a random store, causing an opponent
to lose money, or switching turns with another player. These effects all happen
at the bank. You get points when you buy items sometimes. In this way, points
work to balance out players that have many stores and players that have few
since the players with less tend to land on opponents spaces more often than
their own. The points can cause great changes in the playfield, so it’s a very
important part of the game.
Board Game: Top Shop can be played solo or with up to five other players. There is a story mode about Meower, a chubby yellow cat, making money with unlockables, but it will take some time to clear. The opponents are a worthy challenge; you might not releasing you are losing until it’s too late.
In the end, Board Game: Top Shop is a fun and simple game with a cheery veneer. Unfortunately, it is a bit repetitive with long games. I wish that the game had been a bit higher in budget to get some more music, sound effects, and animations. However, as it is, Board Game: Top Shop is a worthy title that you can take a look for own your own shopping trips for retro games.
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