Skip to main content

PlayStation Basement #1 - Notam of Wind

This PlayStation Basement article was originally published on September 1st, 2018 in the Console Purist Facebook group. It is posted here unedited except with titles italicized instead of enclosed in quotes and some grammatical corrections.

Welcome to Playstation Basement! This is a new weekly series published every Saturday here on Console Purist. Every week I will be reviewing an obscure, weird, or unknown game for the PlayStation. My rating system is out of nine. 9-7 is Good, 6-4 is Neutral, and 3-1 is Bad.

For the first Playstation Basement, here is Notam of Wind (Kaze no Notam or 風のノータム). Notam of Wind is a hot-air balloon simulator by Artdink. It was released only in Japan in 1997.

The cover art is quite beautiful with a style like a prog-rock album. It shows a scene of three hot air balloons in the sky near a seaside pool with mountains in the distance. It has a sort of vaporwave aesthetic including the strange phrase, “Did you luxuriate in the wind?” on the spine of the game.


The in-game graphics are similar. The game has a lot of bright colors and mysterious backgrounds. I enjoyed seeing all of the different sights of the three varied stages. The weather and time for the stages can be modified to things like rain or snow and night or morning. It keeps the environments fresh, though the effects can be pretty wild sometimes. The default balloons look very nice, and you can also edit them to have your own patterns and colors. It’s a simple editing tool that works well. The graphics are somewhat blocky, but it works with the game. It’s just hot air balloons after all, and I think the blockiness makes the world seem stranger and more alien. The player never interacts with the landscape beyond soaring above it; what are these castles and cities and who are the people that live there? Unfortunately, there is a lot of pop up and fog, which makes it hard to enjoy the sights.


The sound is the highlight of the game. The tracks include ambient sweeping synths, electronic dance beats, and twinkling chimes. It really captures the spirit of flight. The soundtrack is comparable to Bomberman 64 or RayStorm. It’s one of my favorite soundtracks on the PS1. The sound effects include what you’d expect: wind, collisions, metallic menu sounds, shots, and the sound of the burner in the balloon. They sound good.



The gameplay is another story. Unfortunately, the player does not have much control over the balloon – the only options are to turn on the burner, thus filling the balloon with air, or to release air from the balloon. Adding air makes the balloon ascend while releasing the air causes it to descend. There are five altitudes, each with a different air current, which changes as you play. Because the air currents are somewhat random, it can be quite difficult to control the balloon and fulfill your objectives. The three objectives are to chase and shoot down an enemy balloon, to destroy a ground target, or to land in a small area on the ground. Of these three, which are selected when you pick the stage, I found the third one the most difficult and the first the easiest. I was never able to land the balloon in the target area at all, and my girlfriend was not able to either. We got pretty close, but as the balloon descended, the air did not always go in the direction we needed it to go in. We often ran out of gas and crashed instead. Shooting the targets isn’t too hard. The other balloons in particular start all around the player, so one can most likely be destroyed in a few minutes. Unlike the rest of the game, the shots are fired in first-person. You have infinite ammo.



Notam of Wind is a very interesting game for sure. Like Artdink’s other PlayStation games, Tail of the Sun and Aquanaut’s Holiday, Notam of Wind is experimental and freeform. There isn’t a story or even much of a goal. Basically, there are nine different levels to play, three missions that can be played on each of three stages, and that’s it. There aren’t any bosses or ending. It’s the classic kind of arcade style. “Did you luxuriate in the wind?” That says it all. Unfortunately, the controls and emphasis on luck really hamper the game. I don’t know if I was able to “luxuriate”, but I did have some fun with this unique title.


Notam of Wind receives a Neutral rating (6).







Follow EfreetEater on Facebook

Comments

Popular posts from this blog

The Convention Dimension: 3 Rivers Comicon

DISCLAIMER: I received a press pass to attend this event. The opinions here are still mine. Also, please consider reading this brief article about my various illnesses and such over the last several months. This article is very late, but things have been difficult. Originally, I had also planned to publish these pfotos to Instagram, again, in a more timely manner. Here we are though! At the beginning of June, I attended 3 Rivers Comicon at the David L. Lawrence Convention Center in downtown Pittsburgh. I was surprised to see this event at the convention center, as I couldn't recall seeing it advertised in years past (I later heard that it was held at the Century III and Waterfront Malls in previous years). American comic book stuff is really not a huge thing on my radar, so it's not a surprise that I missed out on the earlier events. My friend Tyler wanted to check out this convention, so I decided to check it out as well. Anyway, 3 Rivers Comicon is held by local chain New Di...

PlayStation Basement #35 - Spin Jam

This review was originally published on the  Console Purist  Facebook group on April 27th, 2019. It’s Saturday, and that means it’s time for PlayStation Basement! PlayStation Basement is a weekly review of an odd or obscure game for the original PlayStation. Games are rated Good, Bad, or Neutral. Now, let’s go! Today, I’m thinking about brightly colored Easter eggs and also flowers. My partner and I are planning to do some gardening today, so here is a game about flowers and bright colors. It’s Spin Jam , a puzzle game developed by Empire Interactive and published by Take-Two Interactive. It was released in Europe and North America in the year 2000. Spin Jam is about matching brightly colored balls to launch other balls into matching petals. That might sound pretty weird, and that’s why it’s a perfect match for the PlayStation Basement. The cover art is basically the same in both regions. Spin Jam shows Lemondrop and some bubbles flying about in a swirl of...

Tekko Together

EDIT: This article was originally published on June 30th, 2022 but has been updated on July 8th. I was not initially happy with everything. Unfortunately, due to being extremely busy and not feeling well, and now having developed COVID in the last few days, I am only now getting everything together. My apologies! Tekko (formerly Tekkoshocon) is Pittsburgh's anime convention since 2003. In the almost 20 years of existence, Tekko has grown from just a few hundred people in a hotel to over 10,000 attendees inhabiting the David L. Lawrence Convention Center for four days! Despite this growth, Tekko has fallen on some hard times recently, and, should you choose to accept this mission, requires the assistance of the community. COVID has done a number on several conventions, and Tekko is no different. Convention Center regulations have caused what historically been a spring convention to occur in the summer. Now also the DLLCC is requiring significantly more payment upfront, causing Tekko...